![]() wing shape, span and sweep have a large effect on flight behavior modding support that currently allows import of. import reference images to create replicas configurable control surface and joint inputs configurable propellers and rotors that can be connected to any engine(s) via gearbox configurable turbines, ramjets, piston engines and electric motors Use the in-game modeling tools to create an aircraft of any shape, add and configure engines for your needs, set up control surfaces and take your design on a test flight around an earth-sized procedurally generated planet. “Flyout Discord community and beta testers have been heavily involved in the development process since the beginning.”įlyout is an aircraft building game with an emphasis on design freedom and realistic physics, sound and effects. How are you planning on involving the Community in your development process? ![]() “The price of the game is going to increase as it becomes more polished and new features are added.” Will the game be priced differently during and after Early Access? There are currently no in-game tutorials and you may have to figure things out on your own.Ĭurrently implemented features are listed in the " ABOUT THIS GAME" section.” “You can build amazing creations as long as you know what you're doing. What is the current state of the Early Access version? How is the full version planned to differ from the Early Access version? “Flyout will be ready to exit Early Access once all current and planned editor and sandbox features have been implemented and polished and the game has been made more accessible to a wider audience. “Flyout is an ambitious, long term, one-man project and releasing it in Early Access is the best way to speed up development.”Īpproximately how long will this game be in Early Access?
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